THE UNDERPASS

One more night.

ENDLESS / SOLO
N
ALEX100 / 100
WAVE01
SCORE000000
UNDERPASS DISTRICT 02:17 AM
NO LAST WAVE. NO WAY HOME.

THE NIGHT
NEVER ENDS.

Own the street. Build your power.
Survive with a little help from your crew.

SELECT YOUR FIGHTER BELOW
J
THREE-HIT COMBOClose the distance. Keep swinging.
K
PERFECT PARRYTime it just before the hit.
L
VOLTAGE BREAKERCharge power with hits & parries
0%
W A S D WALK←← / →→ RUNSPACE JUMPSHIFT DASHESC PAUSE
THE STREET RULES

MAKE EVERY HIT COUNT.

Fight through endless waves. Pick one upgrade after each wave, then take a two-second breather before combat resumes. Every fifth wave brings a boss. Death ends the run and clears your build.

WASD / Arrows
Walk along the street and between lanes. Double-tap and hold left or right to start running; speed builds to a maximum. Release or reverse to stop. Double-tap up or down for a quick lane dash.
J / Z
Three-hit combo. Finishers launch rivals backwards into two floor slams.
Space + J
Jump kick. Hold down + J in the air for a downward diving kick. Release down and attack again to switch into a horizontal kick.
K / X
Tap to parry; hold to guard. Face the incoming punch. A fresh left/right tap also opens a short parry window.
Shift / C
Dash in your movement direction, or forward when standing still. Briefly invulnerable. Up/down double taps share the dash cooldown.
L / V
Special power at 60% energy. Hits and parries recharge it.
Escape / P
Pause. 1 / 2 / 3 selects an upgrade during a draft.

Allies fight automatically and leave after their contract expires. Gamepad: left stick / D-pad move, double-tap and hold left/right to run, double-tap up/down for a lane dash, A jump, X attack, B parry, Y power, RB dash, Start pause.